modormenace: (China)
modormenace ([personal profile] modormenace) wrote2020-10-06 08:30 pm

Feedback Development (Fall 2020)


FEEDBACK DEVELOPMENT
Welcome to Feedback Development! Note, you do not give feedback on this post, just help design the process. Here, players can watch and participate as China develops player feedback questions and answers. You can also offer suggestions. China will also be determining how to establish player consensus (percentages agree/disagree, abstinence or indifference), while also protecting minorities (who might be outvoted but still need consideration).


Preliminary statistics

  • As of October 6, we have 93 individual players.

  • 23 of those appeared to actively engage in feedback on the latest OOC post (let us know if the estimate is wrong), which leaves ~75.3% who have not spoken. Anything less than a comprehensive effort won't be representative.

Big picture

  • As a general statement: almost every game mechanic or setting detail we change
    1. make the game easier and less time-consuming to run (by general mod consensus),
    2. clean up old setting elements that have no consistent underlying lore to make space for new ones supported by fresh underlying lore. This way, characters will be able to dig into small details of the world, investigate, ask 'Why?' and plot to affect change,
    3. improve accessibility and welcome for new players, based on previous feedback that the existing structures were overwhelming, burdensome, and/or confusing

  • That being said, we realize that elements can be fun and worth keeping even if they are completely disconnected from lore and investigation, and some people may use them. We will include spaces for that in feedback.

  • Current ROUGH proposal: polls will be used (in some format or other, most likely DW, possibly Surveymonkey), followed by open discussion and a second round of polls if necessary.
    1. For now, the default assumption is 'Don't care/mind' and neutral responses will be counted as accepting to mod-proposed changes, unless there are concerns with ableism, accessibility, or similar minority experiences; however exceptions can be made! "Abstains" won't be counted at all.

Commenting guide

  • To keep this page readable, do not reply to other's comments, just make a top-level; the page should be totally readable via Flatview (see also: new Rule about representing the opinions of others). If anyone replies to another person's comment, China will notify them this is unhelpful and ask them to delete/move to a top-level within 48 hours, or it will be deleted for them.

  • Use subject headers to indicate which stage of planning you're referring to (e.g., Akita, Beagle)! If you forget to, China will remind you via reply then delete her comment so you can edit it.

Previous development phase: Akita

COMPLETED 10/15/2020
  • Defunct instructions: Look at the current slate of questions then use this form to make suggestions (side-by-side view recommended). Post the form as a top-level, edit your comment as often as you like until Phase Beagle closes in ~1 week (October 13). At that point, China may reply to your completed form requesting clarifications, preparing for Phase Beagle.

    EXPAND 'AKITA' DRAFT QUESTIONS

    FW1: How did you feel about the Fractured World plot (multiple choice)?
    Enjoyed overall
    Did not like the focus and themes
    Had a fun time overall
    Had some fun, but significant improvements needed
    Liked the focus on plotting/intrigue/action
    Opt-out was fine for me, but should be changed for others
    Opt-out was problematic for me
    OOC or log posts were very confusing
    OOC or log posts were somewhat confusing
    Object to triggering/offensive content (especially in absence of inadequate opt-out)
    Strongly/disliked overall


    FW2: How did you feel about the FW event frequency (choose one)?
    Good
    Too few events
    Too many events
    Don't mind/care
    Unsure
    Abstain


    FW3: Overall, how satisfied were you with the Fractured World plot (Likert)?
    10 Extremely liked it, 6 Satisfactory, 5 Unsatisfactory, 1 Extremely disliked


    GEN1: Which October 1 setting updates did you like OR not mind/care about (multiple choice)?
    Arrival ceremony/mingle
    Nanite tattoos disappeared
    Simultaneous (instead of staggered) Port-in arrival
    None (abstain)


    GEN2: Which of the October 1 setting updates did you NOT like (multiple choice)?
    [same options as above]


    GEN3: Do you want Mask or Menace to have an in-depth, internally consistent cosmology and metaplot that can be investigated and affected by individuals (choose one)?
    Yes
    No
    Maybe
    Don't care/mind
    Abstain


    GEN4: How much time before the transition would you want detailed information on the new setting (choose one)?
    1 week
    2 weeks
    1 month
    Do not want changes
    Other


    GEN5: Do you want the refusal of Registration to have IC consequences (choose one)?
    Yes, such as not having government housing
    Yes, but less 'severe' than removal of government housing
    No OR want it to stay the same as now
    Maybe
    Don't care/mind
    Abstain


    GEN6: In broad 'genres,' what do you want to see in mod-run plot logs (multiple choice)?
    Action
    Alternate timelines
    Comedic features
    Good vs bad (fairly clear-cut)
    Investigation, puzzles
    Law vs crime (with 'good/bad' on each side)
    Light-hearted fare
    Moral ambiguity (with opt-outs for triggers)
    Politics (some)
    Politics (FW level or more intense)
    'Slice of life' and personal storylines
    Teamwork challenges with skills/powers
    Abstain


    APP1: Which sections of the new application do you like [basic character/player info not included] (multiple choice)?
    Synopsis
    Adaptation
    Presentation
    Psychology
    Powers
    Power weaknesses
    Skills
    In-Game Development
    Samples (Thread)
    Samples (Voice)
    None


    APP2: What application sections do you not like (multiple choice)?
    [same options as above]


    FB1: Do you want public post feedback POLLS (choose one)?
    Yes
    No
    Maybe
    Don't care/mind
    Abstain


    FB2: Do you want players to be able to give FREEFORM public post feedback to other players (choose one)?
    Yes
    No
    Maybe
    Don't care/mind
    Abstain


    FB3: If players give freeform public feedback to mods (e.g., on game mechanics but also conduct), do you want mods to be able to return feedback to players (choose one)?
    Yes
    No
    Maybe
    Don't care/mind
    Abstain


    NEW1: Would you enjoy a public, searchable, cross-indexed database of ImPort powers to facilitate plotting and CR (choose one)?
    Yes
    No
    Maybe
    Don't care/mind
    Abstain


    NEW2: Would you enjoy a 'Powers Workshop' OOC thread where interested players help each other come up with superpowers ideas, weaknesses, and other writeup details (choose one)?
    Yes
    No
    Maybe
    Don't care/mind
    Abstain


Previous development phase: Beagle

COMPLETED 11/22/2020
  • Defunct instructions: Look at the current slate of questions then use this form to make suggestions (side-by-side view recommended). Post the form as a top-level, edit your comment as often as you like until Phase Akita closes in ~1 week (October 22). At that point, China may reply to your completed form requesting clarifications, preparing for Phase Chowchow.

    EXPAND 'BEAGLE' DRAFT QUESTIONS

    FW1: How did you feel about the Fractured World plot (multiple choice)?
    Enjoyed overall
    Did not like the focus and themes
    Had a fun time overall
    Had some fun, but significant improvements needed
    Liked the focus on plotting/intrigue/action
    Opt-out was fine for me, but should be changed for others
    Opt-out was problematic for me
    OOC or log posts were very confusing
    OOC or log posts were somewhat confusing
    Object to triggering/offensive content (especially in absence of inadequate opt-out)
    Strongly/disliked overall
    Abstain


    FW2: How did you feel about the FW event frequency (choose one)?
    Good
    Too few events
    Too many events
    Don't mind/care
    Unsure
    Abstain


    FW3: Overall, how satisfied were you with the Fractured World plot (10 - extremely enjoyed, 6 - satisfied, 5 - unsatisfied, 1 - extremely disliked, leave blank if did not participate) (Likert)?
    10 Extremely enjoyed it, 6 Satisfactory, 5 Unsatisfactory, 1 Extremely disliked


    FW4: How did you feel about the FW plot as a Test Drive Meme (multiple choice)?
    Gave inaccurate expectations of the game
    Overwhelming/confusing
    Good opportunity to get involved
    Helped develop ideas for my character
    Don't care
    Abstain


    FW5: Additional thoughts on feedback (freeform)?

    GEN1: Which October 1 setting updates did you like OR not mind/care about (multiple choice)?
    Arrival ceremony/mingle
    Nanite tattoos disappeared
    Simultaneous (instead of staggered) Port-in arrival
    None (abstain)


    GEN2: Which of the October 1 setting updates did you NOT like (multiple choice)?
    [same options as above]


    GEN3: Do you want Mask or Menace to have an in-depth, internally consistent cosmology and metaplot that can be investigated and affected by individuals (choose one)?
    Yes
    No
    Maybe
    Don't care/mind
    Abstain


    GEN4: How much time before the transition would you want detailed information on the new setting (choose one)?
    1 week
    2 weeks
    1 month
    Do not want changes
    Other


    GEN5: Do you want the refusal of Registration to have IC consequences (choose one)?
    Yes, such as not having government housing
    Yes, but less 'severe' than removal of government housing
    No OR want it to stay the same as now
    Maybe
    Don't care/mind
    Abstain


    GEN6: In broad 'genres,' what do you want to see in mod-run plot logs (multiple choice)?
    Action
    Alternate timelines
    Comedic features
    Faction-based
    Good vs bad (fairly clear-cut)
    Investigation, puzzles
    Law vs crime (with 'good/bad' on each side)
    Light-hearted fare
    Moral ambiguity (with opt-outs for triggers)
    Politics (some)
    Politics (FW level or more intense)
    'Slice of life' and personal storylines
    Teamwork challenges with skills/powers
    Abstain


    GEN7: What broad 'genres' do you actively avoid in roleplay in general (multiple choice)?
    [same options as above]


    GEN8: Would you like more [optional] PC conflict opportunities (pick one)?
    Yes
    No
    Not for me but for others, sure
    Don't care/mind
    Abstain


    GEN9: Would you want to have more collaborative/player input plots in the future, similar to the Fractured World (multiple choice?
    Yes, with the same amount of flexibility as FW
    Yes, but with more restrictions than FW
    No
    Don't care
    Abstain


    GEN10: Additional thoughts on general topics (freeform)?

    APP1: Have you completed the new character application (pick one)?
    Yes, and submitted
    Yes, but not submitted
    No


    APP2: Which sections of the new application do you like [basic character/player info not included] (multiple choice)?
    Synopsis
    Adaptation
    Presentation
    Psychology
    Powers
    Power weaknesses
    Skills
    In-Game Development
    Samples (Thread)
    Samples (Voice)
    Word Count
    None


    APP3: What application sections do you not like (multiple choice)?
    [same options as above]


    APP4: How can the application be improved for OCs, if we can increase the manpower to accommodate it (multiple choice)?
    History section
    Setting section
    Higher word count
    Acceptable
    Don't care/mind
    Abstain


    APP5: Any specific suggestions for tweaks to the application not covered by the above (e.g., adding another question, renaming an existing section)? (freeform)

    APP6: Additional thoughts on applications (freeform)?

    FB1: Do you want public post feedback POLLS (choose one)?
    Yes
    No
    Maybe
    Don't care/mind
    Abstain


    FB2: Do you want players to be able to give FREEFORM public post feedback to other players (choose one)?
    Yes
    No
    Maybe
    Don't care/mind
    Abstain


    FB3: If players give freeform public feedback to mods (e.g., on game mechanics but also conduct), do you want mods to be able to respond directly to those players and the feedback provided (choose one)?
    Yes
    No
    Maybe
    Don't care/mind
    Abstain


    FB4: Additional thoughts on feedback (freeform)?

    NEW1: Would you enjoy a public, searchable, cross-indexed database of ImPort powers to facilitate plotting and CR (choose one)?
    Yes
    No
    Maybe
    Don't care/mind
    Abstain


    NEW2: Would you enjoy a 'Powers Workshop' OOC thread where interested players help each other come up with superpowers ideas, weaknesses, and other writeup details (choose one)?
    Yes
    No
    Maybe
    Don't care/mind
    Abstain


    NEW3: Additional thoughts on new mechanics (freeform)?

Current/FINAL development phase: Chowchow

  • SEEKING 3 PLAYER VOLUNTEERS: Welcome to our final phase of feedback development! We need players to beta test the survey code. These folks need to be detail-oriented and generally available for about 72 hours, possibly checking multiple iterations of the survey, because once the survey is published, it cannot be changed.

    If you'd like to volunteer, please contact China on the Mod Contact page with subject header 'ATTN CHINA: Survey Test Volunteer' or comment below. Your identity will not be disclosed to the other players unless you choose to do so!

    We apologize for the significant delay. In addition to the impact of RL (including global events), we had to make significant changes to reduce significant misinterpretation of the questions. Items were added and reworded, hopefully preserving the spirit of the concerns. When the post is launched on Wednesday, November 25 (assuming we get enough volunteers), players will also be able to comment freeform as long as they do not reply each to each other and follow the rules.

  • See this question thread on the balance between mod needs/objectives and player feedback.

  • At this point, it is very unlikely we can make major structural changes, additions, or deletions to the survey. All previously suggested questions should be included, though some may have been reworded. If you have concerns about phrasing/structure/etc., please inform us on Mod Contact using the subject header 'ATTN: CHINA, FEEDBACK DEVELOPMENT.'

    However, notes on typos and minor errors are welcome!
EXPAND 'CHOWCHOW' FINAL QUESTIONS

FW1: Did you play in the Fractured World? (choose one)
Yes
No (please still try answering the FW questions with what you know about the AU)
Abstain (please still try answering the FW questions with what you know about the AU)

FW2: In the Fractured World AU, how enjoyable did you find the THEMES OF POLITICAL/ACTION PLOTTING? (Likert)
Not at all enjoyable, somewhat enjoyable, moderately enjoyable, very enjoyable, extremely enjoyable

FW3: In the Fractured World AU, what content TRIGGERED you (e.g., race issues, gender issues, violence) and how? If you did not feel particularly triggered, please respond N/A (Free response)

FW4: For the Fractured World AU, what kind of OPT-OUT would be sufficient? If you have an idea not listed here, please tell us in Mod Contact. (choose one)
Original opt-out: PCs go to the "alternate" version of Jeopardy, where life is typical, but are aware of FW events and can come/go
Player-driven upgrade: PCs go to "alternate" Jeopardy, where life is typical, and MAY BE unable to leave and cut off from the network due to temporospatial distortions
Not offered: PCs were 'left behind'/did not apparently have to leave the home universe whatsoever
Not offered: PCs did not apparently have to leave the home universe and did not notice anything happened to FW participating PCs
Not offered: Other (to be elaborated in Mod Contact)

FW5: In the Fractured World AU experience, how CONFUSING WAS THE WRITING IN OOC AND LOG POSTS for you? (Likert)
Not at all confusing, somewhat confusing, moderately confusing, very confusing, extremely confusing

FW6: In the Fractured World AU experience, how did you feel about the FREQUENCY OF EVENT LOGS? (Likert)
Too infrequent, somewhat infrequent, adequate frequency, somewhat too frequent, too frequent

FW7: In the Fractured World AU experience, how would you have felt about A MORE CONVENTIONAL, NON-AU TEST DRIVE MEME? (skip if inapplicable, and please note this is unlikely to occur again) (Likert)
Not at all preferable, somewhat preferable, moderately preferable, very much preferable, extremely preferable

FW8: Based on your Fractured World AU experience, how much did you enjoy the CREATIVE FREEDOM AND PLAYER COLLABORATION/CUSTOMIZATION in writing the type of plot you wanted? (Likert)
Not at all enjoyable, somewhat enjoyable, moderately enjoyable, very enjoyable, extremely enjoyable

FW9: Based on your Fractured World AU experience, how restrictive did you feel the RESTRICTIONS/LIMITS TO CREATIVE FREEDOM were in writing the type of plot you wanted? (Likert)
Too relaxed, somewhat too relaxed, adequately restrictive, somewhat overly restrictive, extremely overly restrictive

FW10: How interested would you be in trying a FUTURE MOD PLOT that is VERY SIMILAR to the Fractured World AU? (Likert)
Not at all interested, somewhat interested, moderately interested, very interested, extremely interested

FW11: Additional thoughts on Fractured World AU applying to FUTURE MOD PLOTS? (freeform)

GEN1: Which October 1 setting updates did you dislike? Anything left unchecked will be considered ‘liked’ or ‘indifferent.’ (multiple choice)
Arrival ceremony/mingle
Nanite tattoos disappeared
Simultaneous (instead of staggered) Port-in arrival
None (abstain)


GEN2: We will implement an in-depth, internally consistent cosmology and metaplot that can be investigated and affected by individuals. How much do you want the metaplot to impact day-to-day play/game mechanics?
No impact (PCs may NEVER be affected)
Some impact (PCs directly affected 1-2x annually by prewarned changes but can otherwise ignore/opt out of serious upheaval)
Moderate impact (PCs directly affected by prewarned events 3+x/year and usually CANNOT IGNORE them, but can opt out of serious upheaval)
A great deal of impact (PCs face frequent prewarned upheaval, only serious injury and major triggers are opt-outs)
Abstain


GEN3: How much time before the transition would you want detailed information on the new setting (choose one)?
1 week
2 weeks
More than 2 weeks
Abstain


GEN4: Do you want the refusal of Registration to have IC consequences (choose one)?
Yes, such as not having government housing
Yes, but less 'severe' than removal of government housing
No OR want it to stay the same as now
Maybe
Don't care/mind
Abstain


GEN5: In broad 'genres,' how interested are you in playing ACTION/ADVENTURE events, including war/combat, monster-fighting, dangerous ImPort power effects, and rescue operations? (Likert)
Not at all interested, somewhat interested, moderately interested, very interested, extremely interested


GEN6: In broad 'genres,' how interested are you in playing ALTERNATE TIMELINE events, such as the Fractured World AND CNC 2020? (Likert)
Same as above


GEN7: In broad 'genres,' how interested are you in playing COMEDIC/SILLY events, such as light-hearted animal transformations, 'stuck in an elevator' (with a friend), and other humorous tropes? (Likert)
Same as above


GEN8: In broad 'genres,' how interested are you in playing FACTION DRIVEN events, such as the Fractured World OR game canon PC organizations coming into conflict? (Likert)
Same as above


GEN9: In broad 'genres,' how interested are you in playing MORALLY UNAMBIGUOUS LAW VS CRIME or SUPERHERO VS SUPERVILLAIN events, such as Registered heroes going against organized crime/PC villains? (Likert)
Same as above


GEN10: In broad 'genres,' how interested are you in playing MORALLY AMBIGUOUS CONFLICT (with opt-outs for triggers), where PC mistakes, differences in understanding heroism and Registration cause substantial grey areas? (Likert)
Same as above


GEN11: In broad 'genres,' how interested are you in playing SOCIAL/PARTY events, such as FanPort and other PC-hosted parties? (Likert)
Same as above


GEN12: In broad 'genres,' how interested are you in playing HEAVILY POLITICAL events, such as the Fractured World or previous ImPort 'elections?' (Likert)
Same as above


GEN13: Would you like more [optional] PC conflict opportunities (pick one)?
Yes
No
Don't care/mind
Abstain


GEN14: Additional thoughts on general topics, e.g., you like Ambassador elections BUT NOT Fractured World politics, or prefer to avoid specific comedy tropes (freeform)?

APP1: Have you completed the new character application (pick one)?
Yes, and submitted
Yes, but not submitted
No


APP2: Which sections of the new application do you like [basic character/player info not included] (multiple choice)?
Synopsis
Adaptation
Presentation
Psychology
Powers
Power weaknesses
Skills
In-Game Development
Samples (Thread)
Samples (Voice)
Word Count
None


APP3: What application sections do you not like (multiple choice)?
[same options as above]


APP4: How can the application be improved for OCs, if we can increase the manpower to accommodate it (multiple choice)?
History section
Setting section
Higher word count
Acceptable
Don't care/mind
Abstain


APP5: Any specific suggestions for tweaks to the application not covered by the above (e.g., adding another question, renaming an existing section)? (freeform)

APP6: Especially if there are sections you disliked, where can the instructions on the CURRENT APPLICATION FORM be improved or clarified? (freeform)

APP7: Additional thoughts on applications, e.g., not covered by or clarifying your previous answers (freeform)?

FB1: Do you want public post feedback SURVEYS? (choose one)
Yes
No
Maybe
Don't care/mind
Abstain


FB2: Do you want players to be able to give FREEFORM public post feedback to other players? (choose one)
Yes
No
Maybe
Don't care/mind
Abstain


FB3: If players give freeform public feedback to mods (e.g., on game mechanics but also conduct), do you want mods to be able to respond directly to those players and the feedback provided? (choose one)
Yes
No
Maybe
Don't care/mind
Abstain


FB4: Additional thoughts on feedback, e.g., specific concerns or suggestions not covered by or further clarifying your previous answers? (freeform)

NEW1: How likely are you to use a public, searchable, cross-indexed database of ImPort powers to facilitate plotting and CR? (Likert)
not at all likely, somewhat likely, moderately likely, very likely, extremely likely


NEW2: How likely are you to use a 'Powers Workshop' OOC thread where interested players help each other come up with superpowers ideas, weaknesses, and other writeup details? (Likert)
not at all likely, somewhat likely, moderately likely, very likely, extremely likely


NEW3: Additional thoughts on new mechanics, e.g., suggestions or concerns not covered by or clarifying your previous answers (freeform)?
reydacted: (Default)

Re: AKITA: MISCELLANEOUS SUGGESTIONS, QUESTIONS

[personal profile] reydacted 2020-10-07 06:20 pm (UTC)(link)
I think this is the appropriate place for this--

So, I guess my major disclaimer to start here is that my job is like 50% running surveys for a public sector agency that has a legislative responsibility to serve the entire state (the other half is convincing people that they do not need to do a survey which is maybe why I'm here, lol). Regardless, I really empathize with the whole it's impossible to satisfy everyone thing because it is my life. I am all about the value of participatory and collaborative idea generation, but my first question when designing an evaluation scheme is how do we want to measure success and I am always checking in to make sure that our measures are still appropriate. What are the metrics that the mod team is hoping to compare this against? Making the greatest number of current players happy? What if the desires of a slightly active majority are in direct contrast with the desires a really active minority? Is player tenure or avidity for the game considered?

DWRP games generally have different stakeholders groups too -- current players, potential players, and past players that may return. I often think of things in terms of recruitment, retention, and reactivation. If the game is run by popular vote, essentially we are just aiming to retain the majority of participants. If there is recruitment or reactivation, it's essentially going to be accidental. Are we going to conduct polls of these groups too? Arguably they have interest and stakes in the direction of the game.

I'm sort of exaggerating here, but these are the reasons that even a public sector agency whose responsibility is 100% serving our stakeholder groups does surveys to gather points of information about the social landscape rather than polls of what we should or should not do. Obviously, the stakes are vastly, vastly different here, but there is a lot of power in letting a team that has committed to the longevity and maintenance of the game have creative control, and I personally don't have a problem sacrificing some of my power and influence over game settings to allow a team to implement a bigger, more cohesive vision than a game created by a committee that can feel jumbled.

I also worry about expectations that are created through the nature of some of these questions. Does the modteam have the capacity (and importantly, interest) in carrying out some of these changes? There are also trade-offs in effort and different qualities/attributes of each piece of these which you can't get a valid read on from these questions alone. The nature and scope of this feedback project is really admirable, but I am afraid might actually slow mod operations down and make you guys less nimble to changing conditions.

Sorry I have a lot of thoughts about survey instruments 😬😬😬😬 I'd be happy to chat more one on one.
reydacted: (tros20)

[personal profile] reydacted 2020-10-09 12:03 am (UTC)(link)
Would you be willing to chat with me on discord about this? I think it might be easier to walk through some of my additional thoughts in closer to real time.
self_immolate: (15)

Re: AKITA: MISCELLANEOUS SUGGESTIONS, QUESTIONS

[personal profile] self_immolate 2020-10-08 09:05 pm (UTC)(link)
thanks for putting up this post! i have a few questions about this part:
For now, I will err on the side of including questions (as long as 3+ individuals want them). You may still express your opinion if you do not like a question (at all, or the phrasing, etc.).
i'm not sure if this means questions will be "included" in the next phase? or will they go straight to the final questionnaire? also, will there be an opportunity for players to express (dis)interest in suggested questions or other changes, aka: how will you know if 3+ people want a proposed change?
self_immolate: (13)

[personal profile] self_immolate 2020-10-08 11:02 pm (UTC)(link)
i meant 'changes' as a way to encompass any proposed adding, removing, or rewording of questions and answers (since, from my understanding, we can also request to add, remove, or reword answers too); in any case, i only meant for it to indicate 'changes' related to the survey. sorry for the confusion!

and, just to make sure i understand 100%, will you also lean towards automatically including the player-suggested questions and answers from this phase as well? if not, how will you decide whether or not they will be included? (i know there's another phase after this, so a brief answer is fine - i'm just curious to know if they will be available to be discussed or modified by other players, if they have to be 'supported' by 3 people, etc.)

i hope i was able to explain that clearly enough, and thank you for your reply!
Edited (wording) 2020-10-08 23:03 (UTC)
self_immolate: (07)

[personal profile] self_immolate 2020-10-10 09:22 pm (UTC)(link)
a bit late, but this explains it just fine. thank you for your patience and clarification!
numberthree: (☂ 00.240)

[personal profile] numberthree 2020-10-09 12:27 am (UTC)(link)
Just to clarify something, because I want to make sure I'm getting it right, even if we're not suggesting to take away/edit/add a rule, can we say which rules we like/most want to make sure don't get dropped currently? Or is that later?
resoluteandunyielding: { Padmé } (Proud)

[personal profile] resoluteandunyielding 2020-10-10 02:01 am (UTC)(link)
ACK. I definitely worded that original comment wrong. It wasn't about the rules it was about the feedback questions under 'Akita.' Sorry! Like if we want to give feedback on questions that we want to support being there, etc (with the whole 3+ count and all).

[personal profile] thecacophony 2020-10-17 03:28 pm (UTC)(link)
Hello!

As this pertains to the statistics on the top for player participation: if a greater metric is being sought for this OR the future feedback post in itself -- I'm wondering if there shouldn't be a place where, for the players who DON'T have specific feedback comments, can simply post to acknowledge they've read through and understand the proposals and changes? Or, if the moderation team wishes for more visibility toward these activities and changes, a plurk boost for the players who primarily use that to check news and notices? While I am noticing the same faces on the comments of these posts (respectfully, they do make good points), maybe others feel uncomfortable or discouraged?

Thanks again for your continued hard work!
J

[personal profile] thecacophony 2020-10-17 06:55 pm (UTC)(link)
Hello China,

Whichever is deemed most appropriate among those choices. As the note about player participation is prominently at the top, and was made a serious topic in the previous ooc posts, it feels as if it's become a major issue regarding this and future feedback posts (and their overall credibility). Also, seeing the number of current active players also stated here, it drives home the necessity of not only finding ways of involving everyone -- but making them feel welcome in participating in this and future related topics.

I feel hopeful that everything is being done to progress in a way that's healthy and positive for the game moving forward, whatever is decided in this case.

Thank you,
J
obediences: (Default)

AKITA

[personal profile] obediences 2020-10-07 03:46 pm (UTC)(link)
PLAYER HANDLE: Julie

ADD QUESTION [WITH QUESTION TYPE & CHOICE ANSWERS]:

APP3: Do you have specific suggestions for tweaks to the application that aren't covered by the above; like adding another question, or keeping but renaming an existing section? (freeform)
With the understanding that the mods can take suggestions into account, but are under no obligation to incorporate them!
wallcrawler: (Default)

AKITA

[personal profile] wallcrawler 2020-10-07 03:54 pm (UTC)(link)
PLAYER HANDLE: SAINT

ADD QUESTION [WITH QUESTION TYPE & CHOICE ANSWERS]:


Not so much a question to add, but depending on the final format decided, allowing for an extra section to expand on the answers selected (if desired) for each question would probably be a good idea.

Not everything's a straightforward yes or no, and that extra bit of clarity would certainly be more helpful than a black-and-white answer. Like if this were an online multiple-choice survey, I mean something that's less of an "Other" response and more like an "Additional Information" or "Please Explain" text field, if that makes sense.

REMOVE QUESTIONS/ANSWERS:


REPHRASE QUESTIONS/ANSWERS:

FB3: IF players give freeform public feedback to mods (e.g., on game mechanics but also conduct), do you want mods to be able to return feedback to players (choose one)?

If this is meant to refer to mods being able to respond to feedback when given, that's fine (and encouraged, but that's beside the point right now). But this is also worded so oddly that it could also be read as proposing a sort of "if you're going to criticize me then I'm going to criticize you," which comes off as unnecessarily tit-for-tat and I'm not sure that was the intention. I don't really have a set rewording to propose here because I'm not 100% certain what's even being asked in the first place, but if it's the first interpretation that's intended, maybe:

"FB3: IF players give freeform public feedback to mods (e.g., on game mechanics but also conduct), do you want mods to be able to respond directly to those players and the feedback provided (choose one)?"

Which is still kinda clunky imo, but at least feels more specific.

Edited 2020-10-07 16:00 (UTC)
self_immolate: (08)

AKITA

[personal profile] self_immolate 2020-10-10 09:42 pm (UTC)(link)
PLAYER HANDLE: wraith

ADD QUESTION [WITH QUESTION TYPE & CHOICE ANSWERS]:

FW: How did you feel about the FW plot as a TDM (mc)?
Too difficult or complicated to get involved
Gave different expectations of the game
Overwhelming/confusing
I TDMed or got samples another way
Discouraged me from apping [entering this as an option in case someone decided not to app 2nd or 3rd characters, or if incoming players had formerly decided against apping]
Good opportunity to get involved
Helped develop ideas for my character
Useful for samples
Encouraged me to app
Enjoyed overall
Disliked overall
Did not use FW as a TDM
Don't care
Abstain

APP: How can the application be improved for OCs (mc or write-in)?
History section
Setting section
Higher word count
Fine as is
N/A or abstain

GEN: Would you want to have more collaborative/player input plots in the future? (mc)
Yes, with the same amount of opportunities to contribute as FW
Yes, but with more restrictions than FW
No
Don't care
Abstain

GEN: In broad 'genres,' what would you strongly prefer not to see in mod-run plot logs? (mc)
[same answers as GEN6]

REPHRASE QUESTIONS/ANSWERS:

(let me know if I should change the formatting, but because of the number of suggestions, copy+pasting the original questions and answers plus the changes got very very long and more confusing imo)

  • [FW] ADD 'abstain' or 'N/A' as possible answers for all questions, for the sake of players who were not around during the event.

  • [GEN6] ADD 'faction-based' as a possible answer.

  • [APP] ADD 'word count' as a possible answer.

  • [APP] SPLIT the questions into whether or not the surveyee has actually filled out the app. I'm not sure if there is a better way to implement this, but I think it could be helpful to see if there are correlations between preferences and whether someone has actually used the app. Ex:
APP1: Which sections of the new application do you like [basic character/player info not included] (multiple choice)?

>APP#: If you have filled out the new application, which sections of the new application do you like [basic character/player info not included] (multiple choice)?
>APP#: If you have not yet filled out the new application, which sections of the new application do you like [basic character/player info not included] (multiple choice)?
self_immolate: (27)

[personal profile] self_immolate 2020-10-14 07:50 am (UTC)(link)
Hi there!
Note that I'm going to have to include a disclaimer for some of your suggestions that notes these were player-written questions, and may offer options that the mod team can not implement in the near future.
:ok_hand: Absolutely fine and not a problem.
FW: How did you feel about the FW plot as a TDM (mc)?
cutting down is totally fine, I just erred on the side of more rather than less. and since it was something that did affect me, I had a clearer idea of what my thoughts were. maybe they could go down to, like:

Gave different expectations of the game
Overwhelming/confusing
Good opportunity to get involved
Helped develop ideas for my character
Don't care
Abstain

? but yeah, if you'd like to modify those in any way too, that's cool!
GEN: Would you want to have more collaborative/player input plots in the future? (mc)
I meant something like the FW, where players are given a situation or setting by the mods and can basically 'shape' the situation/setting/tone (not necessarily in totally reshaping the overarching plot, but in FW for example, players created the factions and any inter-faction 'subplots,' including controlling much of the possible subject matter and 'tone' of the setting). I'm definitely open to suggestions for making the wording more clear and possibly more applicable to future mod endeavors (if any kind of collab like this may be a thing??).
GEN: In broad 'genres,' what would you strongly prefer not to see in mod-run plot logs? (mc)
I do appreciate the desire to address offensive material or triggers more explicitly, and I'm definitely in support of that! I just chose the wording of "strongly prefer not" so that people could voice some choices that may actively alienate them (whether it's because of offense or triggers, or just because it'll be too SOL or too plotty and action-packed) as opposed to just not caring for it and deciding not to participate. I am, however, not super 100% attached to the wording, so changing it is fine with me.
[APP] SPLIT the questions into whether or not the surveyee has actually filled out the app.
my only thoughts behind this were "I feel like it'd be more informative to see how people who have written apps feel about it vs people who haven't" (since actually doing it might make them feel differently?) so idk what form you'll use and how that will display answers, but if there's an option that'll allow you to see [people who answered 'yes' to using the app toggled these answers: ...], then I'm sure fewer questions work fine. or, again, if you don't feel like you need to know this particular bit, I don't strongly feel the need to have this included haha.

I know some of this is probably still confusing, so I'm more than willing to hash it out more!
self_immolate: (Default)

[personal profile] self_immolate 2020-10-16 05:24 am (UTC)(link)
Hey, China!

The changes look good to me, so thank you for the work, and if you want to open this to everyone else now that's just fine.
self_immolate: (42)

[personal profile] self_immolate 2020-11-23 08:12 pm (UTC)(link)
Hi China, thanks for the update and the hard work! The new format for the questions looks good, and all the better if it's more useful for you all. There's nothing major I want to add or change, though I did look through the questions and saw some minor problems:
FW 8+9 should probably start off with "Based on [your] Fractured World AU experience" rather than "my"?

FW 11+10 are out of order

GEN 2 is missing

GEN 12 repeats twice

APP 6 repeats. For the first APP 6, I wonder if simply specifying "current application form" might be more succinct and less confusing?
That's all from me!
self_immolate: (15)

[personal profile] self_immolate 2020-11-25 04:06 am (UTC)(link)
Yeah, I can probably lend a hand if beta testers are still needed!
deadlycurves: (N2_97)

BEAGLE

[personal profile] deadlycurves 2020-10-17 02:13 pm (UTC)(link)
PLAYER HANDLE: Kayla

REPHRASE QUESTIONS/ANSWERS:


NEW1: Would you enjoy a public, searchable, cross-indexed database of ImPort powers to facilitate plotting and CR (choose one)?

I'm relatively certain that you mean this as an OOC database, but it could potentially be read as an IC one; or at least I read it as potentially that way, at any rate. Just maybe a clarification on that-- additionally, maybe break it into 2 questions, because I actually think an ICly public database of ImPort powers could be interesting (but it may not be everyone's jam, so would def need opinions).

Though, I realize the IC option of a database could be pretty polarizing, and it may even need further in-game explanation; would characters have to be complicit in adding their powers to this database (maybe it could even be part of being Registered, like the fine print of "by accepting these terms and conditions, you agree to having your powers listed in a public-access database" sort of thing), or is the government just putting it out there regardless of characters' want/not of having their powers listed out there in the public, and updating it any time someone ports out/back in with updated paperwork?

So, I'm thinking something like:

NEW1a: Would you enjoy a public, searchable, cross-indexed database of ImPort powers for OOC use to facilitate plotting and CR (choose one)?
Yes
No
Maybe
Don't care/mind
Abstain

NEW1b: Would you like for the database above to also be available for characters to access in-game (choose one)?
Yes
No
Maybe
Don't care/mind
Abstain

NEW1c: How would you prefer an IC database be implemented (choose one)?
ICly chosen, as part of Registration
ICly chosen, separate from Registration
ICly unwilling, as part of arrival or porting back in from an update
I don't want an IC database at all
Don't care/mind
Abstain

NEW1d: If the IC database is implemented do you want it to be retroactive for characters that have been in game?
Yes
No
Don't care/mind
Abstain
Edited 2020-10-17 14:16 (UTC)
deadlycurves: (Default)

[personal profile] deadlycurves 2020-11-23 03:29 pm (UTC)(link)
Sounds perfect!

Beagle

[personal profile] thecacophony 2020-10-17 03:07 pm (UTC)(link)
PLAYER HANDLE: J

ADD QUESTION [WITH QUESTION TYPE & CHOICE ANSWERS]: N/A

REMOVE QUESTIONS/ANSWERS: N/A

REPHRASE QUESTIONS/ANSWERS:

GEN6: In broad 'genres,' what do you want to see in mod-run plot logs (multiple choice)?
Action
Alternate timelines
Comedic features
Faction-based
Good vs bad (fairly clear-cut)
Investigation, puzzles
Law vs crime (with 'good/bad' on each side)
Light-hearted fare
Moral ambiguity (with opt-outs for triggers)
Politics (some)
Politics (FW level or more intense)
'Slice of life' and personal storylines
Teamwork challenges with skills/powers
Abstain


Good vs Bad: possibly Superheroes vs. Supervillains, to reference the specific theme of the game? Otherwise it feels slightly too vague & could encompass nearly anything associated with a bad outcome.

Law vs Crime: Similar to above, possibly Registered vs. Unregistered, as that pits characters who follow the law versus characters who are more chaotic.

Invesigations/Puzzles: and/or Cooperative Mystery-Solving.

Faction-Based: Superhero/Villain faction building?

Comedic-based + Lighthearted Fare: could be consolidated.

Moral Ambiguity: does this refer to plots with complex moral choices and outcomes or a darker themes/grimdark overall (such as Justice League vs The Boys)? Basically, would this be categorized as an tonal setting shift or just options inside of other plots?

Politics: politics - societal-based or import vs native based, or politics - city governments and leadership role options?

Slice of Life/Personal: player plots option?

Teamwork challenges with skills/powers: could be consolidated with superhero/villain faction building or group mystery solving.

(Overall suggestion: keeping them simplified to minimal words/phrases, but specific enough via the game setting to give a better idea of what the change or emphasis is implying.)
redcosmedic: (Default)

Beta

[personal profile] redcosmedic 2020-11-23 03:18 pm (UTC)(link)
Signing up for beta testing.
deadlycurves: (Default)

ChowChow

[personal profile] deadlycurves 2020-11-24 01:10 pm (UTC)(link)
All looks good to me!