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modormenace ([personal profile] modormenace) wrote2020-11-01 03:02 am

LOCATIONS

LOCATIONS

A Google map of the locations is available here.

CAPE CANAVERAL:

The Porter at Cape Canaveral is where it all starts. There is no way to describe the Porter itself - it seems to exist in every dimension and none at the same time. You’ll struggle and fail to put to words what precisely your eyes took in. The Porter is contained in a massive building, secured in an underground lab and monitored by the US Government. Characters will awaken in the Porter Room and be directed through the automated process by some helpful robots, and be walked out by those same robots.

The labs are clean, organized and spacious, though characters won't see much of them before they're ushered out. Nor are they likely to ever see much more, save for the Porter room, as these are military grounds and they are not military personnel. The base itself has enough ground area for jets and a lip along the coast for boats.

There is only a very small town nearby at best; not a full city. Cape Canaveral resides along the coast and is, unlike most of the other cities imPorts will be shipped to, exists in real life too!

HEROPA, FLORIDA:

HEROPA is a tiny city full of life and luster. Truth, justice and the American Way are the guiding principles of this city. The boom of the ImPort population in Florida has allowed for some growth throughout the years. There’s a budding downtown which seems to be getting bigger by the day.

Everything that the world should be seems to exist in this city. There’s relatively little crime. The administration works for the people instead of to benefit from them, and ImPorts are seen as heroes and beacons of all that is good. While some corruption and evil certainly exist in this city, they hide well beneath its shining exterior.

With it being a small town, ImPorts are practically treated like royalty if they play up the celebrity angle. Sillier caped villains (often overzealous ImPort enthusiasts attempting to make a mark) sometimes cause havoc in the streets trying to get their attention. Don’t be surprised if you wake up one day to find someone has decided some alligator themed villain is trying to steal all the alligators in the zoo.

Characters who come to this city can expect to find themselves with invitations to meet with its higher ups. Heropa’s local government prides itself on being open and transparent and making the world a better place.

Houses in Heropa are similarly comfortable. As ImPorts are of high status they’re granted housing in one of the wealthier areas of the city. Government housing in Heropa means a five-bedroom house painted in one of three primary colors, a front yard and backyard, and a one-car garage. Roughly 70% of this housing includes a pool in the backyard. The houses are two stories tall, furnished, and, in addition to five bedrooms, also have five bathrooms, a fully-stocked kitchen, a dining room, a study with a desk, a living room with a television, and an attic but no basement.

There is no military base in Heropa, per se, although there is an outpost where anyone commuting or visiting elsewhere may access a Gate for faster, more convenient travel.

MAURTIA FALLS, PENNSYLVANIA:

Despite being one of the five cities to boast an ImPort population, Maurtia Falls is one of the most corrupt cities in all of America. The problems this city has go well beyond costumed criminals rampaging through their streets. The people here have never had much faith in heroes or their ability to change their lives for the better. In fact, popular opinion suggests that they favor villains and anti-heroes above others. They have no faith in the establishment. Nor should they.

The criminals of this city are gritty and dangerous - they have no supernatural abilities, only a lust for power and a lack of conscience for who they hurt to get it. The news will tell you the city is rife with mafioso, serial killers, corrupt CEOs entangled in contract killings, and an establishment content to look the other way.

Even so, the citizens themselves don’t like the imPorts. They believe them to be a nuisance disrupting their status quo. Though, if you seem “on the level” you may find secret doors opening for you, leading to a life of extravagance and crime… in exchange for your loyalty. If you’re a goodie two-shoes ready to fight for what’s right, you may find yourself viewed as a beacon of hope in the darkness.

Government housing is located right on the cusp of downtown, five bedroom/bathroom furnished townhouses of either brick or painted to look like brick. They're two stories and lack a garage, but downtown is close enough to walk or catch as a bus to anyway. Equipped with a porch, upper level balcony, a dirt-floor basement, inside is a fully stocked combination kitchen/dining room, a fireplace, and a den with a desk and a television. The bathtubs, additionally, are claw-footed.

DE CHIMA, VIRGINIA:

DE CHIMA is a hub of scientific achievement, though you may not suspect it due to its forested surroundings. Its residents are focused on knowledge above all else. There’s a high demand for STEM employees as they like to stay on the cutting edge. If it requires any sort of science degree you’ll find someone willing to throw funding your way. It seems to be a cut above the rest of the world in terms of fashion and technology. They don’t follow the trends, they pride themselves on setting them.

It welcomes ImPorts into the fold with a little wariness, though it doesn't take them long to warm up. If you've got a power that can be useful to them, or a good look to model their new tech, they'll be your best friend in seconds. De Chima embraces ImPorts with powers that can be used to broaden the understanding of the world. While the city doesn’t dedicate much thought or energy to standard caped heroics or villainy, there is always a science experiment waiting to go wrong.

There's ample work for modelling and living the influencer life. And of course, scientifically minded ImPorts can focus on their favored field of study. You can make the world a better place with your gifts, or you can seek out those with no care for what is right or wrong in the pursuit of knowledge.

Housing in De Chima is located within suburbs where there are lots of woods. The government houses are commonly green and grey, furnished, two stories, with a large front and backyards and a one-car garage. They are five bedroom, five bathroom with wood floors, a living room with a fire place, wood stove, and a television, a fully stocked combination kitchen/dining room, a study with a desk, a basement, an attic, and a shed in the backyard.

JEOPARDY, NEVADA:

The supernatural hotspot of Mask or Menace. The ImPort population will tell you that the city simply appeared out of thin air on October 31st, 2018. The native population of this world will say that it has always been there. Jeopardy exists in the middle of the Nevada desert.

Jeopardy doesn’t much bother with heroes. Its primary focus is the nuclear power plant that sits in the heart of it, where everyone knows someone who works there. The only other thing of note is the Church of the Ancient Web Mistress. A delightfully odd, helpful, spider worshiping cult.

However, mysticism runs through the streets. ImPorts with a sixth sense may feel their skin prickle as they walk along them. Ghosts seem to flicker in and out of existence. Its citizens are largely unphased by whatever strangeness happens before them, blaming it upon the radiation leaking from the power plant. We’ve seen it all before, they say if pressed. Indeed, it seems as though there isn’t much at all that could phase them. Though the animals that live around and in the city appear normal, they’re genetically distinct from anything else in the world.

They welcome the spiritually inclined ImPorts and will do all they can to aid their otherworldly pursuits. While the natives in Jeopardy cause no harm on their own, their city’s offbeat way of life attracts people who covet the strange energy that flows through it for their nefarious purposes.

The housing in Jeopardy is a row of two-story stucco and terracotta houses, in the suburb near the edge between the city and the desert. Each house has five bedrooms (3 on the upper level, two on the lower) and four bathrooms (two above and two below). Fully furnished, with tile floors and a large fireplace for those cold desert nights, the house also comes with a relatively large yard, though most of it is gravel rather than grass. The houses also have a tendency to make weird noises late at night, and sometimes you swear you can feel the hair rise on the back of your neck for no reason. No need to worry. Just the radiation.

NONAH, NORTH CAROLINA:

Nonah is a bustling metropolis full of life and energy. Everything about this city is fast-paced. Fast cars, fast lives, fast people. It sometimes feels like nobody has a moment for anybody else, though the people are often friendly to ImPorts.

If your character is an aspiring business tycoon they can certainly make their mark here. Import/export, transportation, mechanics, and architecture are especially booming industries here. Advertising is starting to catch on here, especially as its an ImPort city. There are corporations eager to offer sponsorships to any ImPorts who will shout them out on social media or wear their merch while fighting crime.

In comparison to the other cities, one could even call Nonah downright normal. It’s the most traditionally American experience you’re going to get. The city operates just like any other town - there are muggings, store robberies, and murders proportionate to the size of its population. The worst of the crime that happens, though, is corporate white collar crime.

HOUSING:

Government housing in Nonah means townhouses, all furnished; each five bedroom, five bathroom, of course. The townhouses are red brick and have a small porch/stoop, upper level balcony, a basement, and a backyard; inside is a fully stocked combination kitchen/dining room, three beds/baths on the top floor and two on the bottom, a study with a desk, a living room with a television, and a library. No garage, but there's plenty of street parking if you get a car, or else easy public transportation.


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